Thursday 1 April 2010

Added in personal commission -2010 Phonetic Arts

The most recent commission for a client which I have completed is for a games software company called Phonetic Arts. I completed some work experience for the company over the easter holidays and while I was there I completed various work which they asked of me.

However, please note this commission has been added in from 2010 as opposed to previous commissions I have worked on.


I had got in touch with the company myself and had asked about some work experience at the company after hearing about what they're company does I was quite interested. After sending in my CV of work, some recent examples of work and a covering letter with the CV, I was asked to go in for a meeting with the head of the company, Paul Taylor. Below is an email which shows the arrangement of the meeting. As you can see, the client is asking about previous experience and skills so in relation to an overall commission this process is quite similar.



After the meeting, the company got in touch and offered a 4 week work experience placement, starting from 6th April. Below is the confirmation email of the work experience placement.


During the work experience week, I undertook a number of tasks which the clients at the company had asked of me. The two most important tasks which I can show evidence of are the two tutorial videos I created for the companies generator voice software. The two versions of software were called Generator and Composer and generated voices for games companies.


I was personally asked to create two tutorials explaining the game software to any other trial users. I had a voiceover file for each video which needed to be edited to flow with the videos. I created the videos on a editing program called Camtasia Studio, and created the videos by recording the screen of the computer while demonstrating the software on the tutorials. This was done in the Camtasia Studio editing program as well and in this way I could easily drop video files in and add the audio. Below is an example of the tutorial I created, showing the process of choosing a character voice for the software.


After I had created these two rough tutorials, I had a meeting with head of the company and client for the commission Paul Taylor. He watched the tutorial videos through and suggested improvements such as pace of audio, pace of the video, what else I needed in the video and what I could take out. This is similar to the rough cut process of the general process of a commission.

The two videos were then completed after client feedback and the two tutorials can be seen below, click on the hyperlink to view.



I thought this commission showed a good example of my previous work in commission and showed clear characteristics of a commission process, with the initial meetings, the decision, the rough cut, the feedback and the final projects.

Overall, my work for Tony Jones as a commission helped me in this future Commission because it allowed me a personal insight into what working in the media industry would be like and working fora client also.